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Students will have had an introduction to ‘html’ and using a web authoring tool, as well as reinforcement of the design principles. It is intended that this would be a voyage of discovery for the students about the software features, encouraging the sharing of skills learnt. In groups of two or three, students are required to develop a computer generated product suitable for an age range under 16 years (ie students choose their range). This could be in the form of a web site, story book etc. Topics could include:- Internet safety, Our town, Crossing the road – the options are endless. They are also required to use hyperlinks to move from one ‘page’ to another. Each student in the group will be required to create at least two pages. They must take into account any appropriate legal issues that might limit their creations. To help them consider these factors they complete a worksheet for homework on the Ethical and Legal Issues.
Firstly they will research existing web sites. They could complete a worksheet here by commenting on what works/doesn’t work, good/bad design etc. It is also a good time to investigate what ethical issues there are. Decide on a topic and target audience age range. Develop a group brief. To complete this they should identify:
  • purpose list of steps
  • the key stakeholders, intended audience,
  • specifications/features resources
  • planning tools required
  • After researching ideas on:
  • simple sketch of possible page
  • layouts font styles/sizes
  • graphics
  • colours etc
They need to keep a record of their progress (journal, diary, blog) to track their progress and record what they have done as individuals for the group. This will also help them to stay focused and plan what they need to do next to keep on track.
After discussions with the key stakeholder any specifications and constraints imposed by them should be noted along with any legal issues identified. The plan should be modified to reflect issues identified. The stakeholder could be the teacher or someone else in the community approved by the teacher who has a vested interest in the topic chosen.
Design and create the outcome. Evaluate each stage making changes where necessary and stating why they made the changes. Gain feedback from the stakeholders and modify if necessary. Trial the outcome with a group from the target audience.
Step Five Complete the final outcome checking that there is unity between each page. Complete the final evaluation and hand it in. The digital product should be stored onto a disc or network for the teacher to access.

Project 1:
Project 2:
Microsoft® ASP.NET 3.5: beginner's guide:

Learning Resources

  1. Lesson 01:
  2. Lesson 02:
  3. Lesson 03:
  4. Lesson 04:
  5. Lesson 05:


Web Development